Author page: Shkuta Alexander A.

Network neurocognitive management of complex organizations with a political component in fuzzy information environments

The article discusses the organization of information and network events aimed at protecting key points of political management of vital functions of the State on the basis of information and computing tools to operate the operating parameters of neural network monitoring and study the set of data on processes affecting personality. The need for the use of intelligent means of unclean logic and neural networks to support state systems of counterintelligence, surveillance and political governance with respect to subjects available for identification, digital description and analysis of their sociopathicity in relation to state institutions of political governance is justified. Neural network synthesis of digital matrices of key cognitive and psychosocial indicators of individuals and their groups is carried out to detect reactions to the package of political information of any subject using electronic communicative services. On this basis, measures are implemented to manage the metastable states of his personality and to configure cognitive and psychosocial mechanisms of interpretation of reality in conditions of dominance of unreported factors of an information nature (information stimuli).

Neurooperating the behavior of cognitive agents based on electronic semantic interpretation of states of consciousness and psyche with the effects of immersion, presence and unity with virtual reality

DOI: 10.33917/mic-1.90.2020.5-12

The article is devoted to the possibility of neurooperating behavior of heterogeneous groups of cognitive agents, which in the conditions of immersion of consciousness in virtual reality is based on the formation of a complex image of quasi-reality in the human mind using the information technology platform of non-invasive neurointerfaces. The necessity of using neural networks and fuzzy logic for identification and analysis of nonlinear neuro-fuzzy approximations of the psychosemantic state of the control object’s personality on the basis of electronic semantization (semantic interpretation) of the States of its consciousness and psyche is justified. It is proposed to develop software tools for quenching or activating, depending on the need, neurophysiological or psychoemotional stress as a source of aggressive behavior in real life, through neuro-linguistic elements and neuro-marketing mechanics with the effects of immersion, presence and unity of the individual with the digital virtual environment.